For visual adjustments, I am adding and baking lights in our scene.
I think lighting can guide users and brings the most important to the user.
#1 Tutorial scene adjustments





#2 Lear’s Room

I feel overall it’s too bright and the player can’t really see the important messages.


And I add two layers and lighting to let our item stands out.



#3 Lucian





I am adding lights on the dog and the door to let them stand out so that the player could find it easier.
#4 Pinwell





#5 Keeper Room





